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SOUND DESIGN

Mario + Rabbids Sparks of Hope (Ubisoft)

Pre-production, sound design research and synthesis, sound design

2019 / 2022

Baladins (WIP)

Sound design

2021-2022

Kahoot! Multiplication

Sound design

2021

Bada.eus - Sound identity

Acoustic recording, sound design

2021

Sword & Musket - M&B Bannerlord modding
Sound design, music arrangements

2021-2022

2021

Hammer song - Visual novel (WIP)

Sound design and music

2021-2022

Dawn - Animated Aerowar Audioplay (WIP)
Sound design, editing and mixing

2021

L'éternel été de Myosotis (short film)
Sound design and mixing

2021

Watch Dogs: Legion (Ubisoft)

Sound design, debugging, mixing

2019-2020

Ghost Recon Breakpoint (Ubisoft)
Weapon sound design of the main game and Episode 1 : The Terminator

2019

Mario + Rabbids Kingdom Battle (Ubisoft)

Sound design on the Donkey Kong Adventure DLC

2018

Pile Up! (Seed by Seed)
Local multiplayer coop couch game

Sound design and music

2018-2020

Dreamtronic - SwiftyTouch games

Music and sound design for multiplayer games on touch pad

2017

Parallel 91° 
AR game using Google Tango technology

Sound design and voice recording (Nuendo)

Integration (Unity 3D)

 

Walkthrough here

2017

A guy and his hero 
VR puzzle/adventure game

Sound design (Nuendo) and integration (Wwise)

2017

Game jam

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Burn Bunny (in space)
Ludum Dare 40 game jam

Sound design and music

 

2017

Drowned
School game jam

Sound design

 

2017

2017

Pace Walker 
School game jam

Sound design and music

Echo3s
Global Game Jam 2017

Sound design and music

 

2017

Pedalboard disorder
Global Game Jam 2017, Sound based puzzle game

Sound design and music

 

2017

Poulett
Ludum dare 37

Sound design and music

 

2017

Planète Pipelette

Sound design and music

 

2016